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dbot said:
nightsurge said:
dbot said:
I believe that is by design.  You actually will gain an advantage if your Internet connection is extremely laggy during the host selection phase.  The better your connection, the less chance you will have to be selected the host.  I believe that most P2P host selection algorithms work like this.   

Well that's just stupid.  Makes sense though.  When I was rocking 3mb DSL with like 512kb upload, I was host EVERY GAME on CoD4.  Now with Verizon FiOS and 25mb down with 15mb upload, I rarely get host

I know.  I tend to play online during non-peak hours.  Occasionally, I will end up in games with players in other countries.  I usually do extremely well because I end up as the host.  You should get your DSL back for your online connection.  If you really care, you can influence selection by initiating a lot of downloads from a PC during the host selection phase.  

Edit: This is one of the many benefits of dedicated servers.  Laggers and poor quality hosts don't gain an advantage.

You mean lag switching?  And yes, I agree with the DS argument.  The only thing that really irks me, though, is that Host Advantage seems to be getting worse with the newer games released.  I rarely saw any advantage back in Halo 2 and Rainbow Six Black Arrow.... and even Halo 3 had barely any advantage at all unless it was a really laggy host.  Then Gears of War 2 had horrible host advantage and now so does CoD4/6...

Do you know how I could do the whole downloading thing or whatever to get host more often?  Is there some program I can run that will just flood my line temporarily and can be shut off as soon as I'm host?  Everytime I have host, the host advantage seems slim to none and EVERYONE has full green connection with me.