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Well, I really wouldn't say HD graphics is the reason why it takes so long. I mean look at the developement time for Twilight Princess and MP3. It's really just the advancement in technology, with more complex physics engines, pixel shaders, AI programming, file compression, HDR, lighting and post processing.... not to mention online fuctions. But most importantly it's all about knowing the platform and finding a way to achieve something close to the target renders. If you're going to make a 60 dollar game that was very expensive to develope for, you have to get the job near perfect and perfection takes time. HD does take alot of the machine's resources though.