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ClaudeLv250 said:
LordTheNightKnight said:
ClaudeLv250 said:
LordTheNightKnight said:
ClaudeLv250 said:
LordTheNightKnight said:
 

 

I'm sorry but I don't see a $100 marketing blitz for Lost Odyessey, that's why it's "lol marketing," which shows just how ignorant YOU are. For Lost Odyssey to be the phenomenom the people in this thread desperately want it's going to need Halo 3-level marketing. I don't know about you but I've yet to see Lost Odyssey Mountain Dew.

I was just posting a hypothetical.

And pretending like 3 FF's weren't released prior to FFVII is not only false, it's moronic.

I did not deny the FF games. I just pointed out that VII's fans were mostsly new to all RPGs, even the previous FF games. And sales prove it. Just look at the American section of sales of FF games.

Square even renamed the first Mana and first 3 SaGa games to Final Fantasy on the GB just to capitalized on the FF brand name. They made Final Fantasy Mystic Quest specifically for the US to bring even more people into the franchise, and released it in Japan under the title "Final Fantasy USA." So FF7 fanboys can pretend like there was no pre-established Final Fantasy brand name, that it didn't exist, that there was no fanbase or whatever idiotic notions are going on in this thread just to worship FF7, but history, and all of Square's actions up to that point, completely contradict that silly bullshit.

Final Fantasy had a fanbase. It was a pre-established franchise. Deal with it.

I didn't write that it had no fanbase. I wrote, "false in the success of FFVII". That doesn't mean the fanbase isn't there. It just means the success was not due to the fanbase.


 

I never said the success was due to the fanbase so that argument is moot. I also wasn't using sales either but that actually helps my point: FF6 has impressive sales, better than I realized. A bunch of new kids getting into FF7 doesn't negate the previous games, like I said, it was an established franchise with a healthy fanbase before: 900k for FF6 is not niche.

My entire point was that Lost Odyssey would have a steeper hill to climb than Final Fantasy did. It has no predecessors, whereas FF had several games, one which almost hit 1m in the US alone, which shows that the series was on an upward trend before FF7, not downward. Lost Odyssey doesn't have that momentum or that name brand recognition. Mistwalker's previous games haven't had the impact their pre-hype would suggest. Blue Dragon made a tiny splash in Japan but was pretty much ignored everywhere else. Japan doesn't seem to care much for ASH on the DS, there's no telling what it'll do in NA and Europe if it ever gets brought over. Final Fantasy was already on its way up, it was a known and respected franchise. Lost Odyssey pretty much has to climb from the bottom of the mountain.

 


"Final Fantasy already had a fanbase and several games in the US before the FF7 explosion."

The implication seems to be that the fanbase had to be there for VII to be a hit, which is a way of saying the fanbase was needed for the sucess. This is the line, and the part I am disputing, as no game with FF in its name sold greater than 250k in the US, save for VI, which also had a fairly extensive marketing campaign, just not as large.

In other words, marketing can help a game, even if it's not an established franchise. Look at all the franchises where the first game was a hit.


No, the implication is that FF already had a fanbase and was pre-established before FF7 came around. Lost Odyssey...not so much.

Like I said, my point was that LO would have to work harder to acheive that kind of success. The odds are against it. It doesn't seem like anyone is trying to dispute this, rather they're nitpicking and twisting what I've already said.


Or you didn't make your points clear. Trust me they weren't. I used to have the same problem. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs