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Sqrl said:
I think some folks are missing the difference between a crash bug and a glitch. Glitches are expected in every game...yes this is probably true..they can be reduced to an insignificant level with good testing though. But a crash bug should be removed through two basic programming methods 1) good coding practices 2) good testing.

The programmer should wrack his brain to think of all cases his code will handle and ensure that it will handle them gracefully. This isn't 100% but thats where #2 comes in and testers should beat their heads against every aspect of a game while they have the opportunities to do so and should think of ways to break it even if its something no player would do (because that is a faulty assumption).

If both steps are followed thoroughly you should be able to eliminate crash bugs altogether or at bare minimum reduce it to something less than 1% of people will experience. Any crash bug that can't be removed altogether should at least be addressed by making sure players can still proceed past that point in the game. Glitches obviously will make it through still but as I said it is expected to some extent.

I completely agree, nothing can be 100% bug free, but a crash bug is not acceptable. A game that crashes should never be allowed to go gold.   It seems clear that this game was rushed though the final stages and might not of been properly tested with the lastest PS3 firmware that I believe was released shortly before AC went gold.



"..just keep on trying 'till you run out of cake"