Now back on topic.
Scoring a game with a very low score and lot's of bad reviews everywhere along with petitions and pacts to boycott a game have worked in the past. At least to a degree. Developers do listen, but they generally only hear 1 out of every 5 words said.
This was evident recently with Bioshock, Spore, and even Star Craft II.
There was a huge uproar about DRM for Bioshock and Spore, well the dev's listened and loosened up the DRM. Newer hit games have continued to have looser DRM.
For Star Carft II, there was the huge outcry about no LAN. So the SCII team got together and started to work on a possible solution, like the online once before starting a LAN game to verify installed client. After that the client does not need to touch the internet. Granted they still fuxed up with the 1 game for the price of 3 shite.







