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theprof00 said:
Sempuukyaku said:
In my eyes, IGN Wii takes some serious credibility hits if they dock the game because it doesn't have a feature they want. That's just blatant lobbyism instead of serious game critique.

It's not really a "feature they want" rather than a "industry-standard feature"

 

It's like COD:reflex not having mic support.

Online is not standard yet. There are tons of games without online gameplay that have no critisism like this (Bioshock, Super Mario Galaxy, Fallout 3, Rock Band, Wii Sports Resort, etc.) And frankly, those games don't need online. It makes me happy that they focused on single-player or local multiplayer instead of taking dev time to get the game on a network.

Craig Harris is probably one of those critics that is dissapointed with Nintendo's offering of online games, and so he rubs this into his review. He has this impression that Nintendo skimped on online (as well as having two identical toads w/ different colors) so they could bring this game before Christmas. He may be right. Without this game the Wii would be in a real bind at the end of the year.

Still, I think Nintendo decided from the start that it wouldn't be worth it to take the 4-5 extra months of dev time to build this game into a network when only 35% of the Wii user base is connected to the internet and only 4 million of those have Wii Speak (which would be required for a game like this).