Reasonable said:
I'd argue graphics isn't just a matter of taste - not if you're talking technically such as resolution, particle effects, frame rate, etc. Those are hard and firm and while you might prefer the look or feel or results better, that has nothing to do with the core performance. I guess an analogy would be evaluating a car solely on it's top speed, you might prefer car A but if car B is faster then its not subject to opinion. I think people tend to mix up factual analysis of graphics (i.e. the engine and its capabilities) with their preference for look, colour, etc. To me the two are seperate. Which is why graphically KZ2 remains a long way ahead of MW2. MW2 has better fps and latency though, and is clearly found more 'fun' than KZ2 by a majority of gamers. I'd actually rate them roughly equaly, with a nod to MW2 for better scripted events and the like during the SP campaign and the slickness of its level design. I actually prefer KZ2 MP due to the bots and larger match size, plus I've become oddly attached to the 'heavy' feel of its movement.
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I'm just going to say, yes, there are numbers that say X is better than Y, but preference still comes into play. For instance, I REALLY like cel-shading, and so to me, I prefer the look of Borderlands to KZ2. Sure, KZ2 is 'better graphically' but to me, Borderlands looks better, since I 'like the graphics more'. Saying which one is better in terms of numbers is different than saying which one is better in terms of style/feel/experience.
Hence, "Some people like more KZ2 graphics, some people like more MW2 graphics and some people like more Super Mario graphics. It's a matter of taste."