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Has anyone else noticed how (pretty much) every major publisher has tried to clone a Guitar Hero/Rockband, Wii Sports, Wii Fit, Brain Training, Nintendogs, or any other unconventional game and rarely ever are as successful as the original?

In my mind, the reason for this is that the follow-up products tend to be created because a company saw the success of the original game and still hasn't seen the reason why it needed to exist. In general, this means that the company has a blind-spot (or a dead-ear) to what the current customers wanted, and it means that their efforts to improve the product tend to be focused on features or values that are unimportant to capturing these customers.

Until we see the software that Microsoft and Sony are going to produce I would be really skeptical of them understanding a market that they have ignored for so long ...