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Devil May Cry 2:
I was really into epic fantasy RPGs (the pen & paper & dice type) when I played this game, and found this game really inspiring. Was also very young and unexperienced, only 17 when I played it, so had no way to realise its many flaws. =P

I'm probably the only person on the planet to enjoy the second part more than the third. I simply played through and enjoyed number 2, but never got anywhere in 3 due to how you have to completely restart a level after dying (I refuse to call it difficult, because it's really just poor design choices).

Spartan Total Warrior:
One of the things that annoys me the most in action games is when I kill a bunch of chaps, and their bodies disappear in a puff of smoke or whatever. What's up with that crap?!?! I kill them, and their bodies belong to me, and I damn well want them to stay on the ground! Totally ruins the immersion too.

No such problem in this game! All of the dozenish levels contain hundreds of enemies, often attacking as many as a hundred at a time, and all of them stay on the ground where I kill them.

The game had generic weapons, bland monsters, horrible gameplay issues, and the historical accuracy was so bad that I couldn't even take them as a joke, but holy shit those mountains of corpses are so awesome I don't even care.

Master of Orion 3:
This game has enough flaws to shake a planetful of Imsaes at, but I somehow managed to look past them. Especially with mods that made the game absolutely epic (increased fleet sizes by 1000% etc), but caused the end-of-turn wait to be like 5 minutes. Actually drove me into reading books for a while. (mentioned so I don't appear like some action games-only casual person =P )