vlad321 said:
Slimebeast said:
Xelloss said:
Slimebeast said:
burning_phoneix said: As Xelloss stated, using dedicated servers is completely unrelated to piracy. It's the use of steam as a DRM that's going to reduce piracy. I think (I'm not 100% sure) that CoD4 uses SecuROM as a DRM, and it sucks major dinosaur balls both for the consumer and the developer. |
How so?
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A better question is how are dedicated servers related to piracy. People just know " PC devs/publishers sometimes do dumb stuff in the name of piracy" and "IW did something retarded" and automatically seem to assume they are related.
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Cos it's harder to succeed logging in to a matchmaking service with a pirated copy if it's the matchmaking service that checks the validity of the code (CD key). Maybe?
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If every MMORPG has been caracked, and let me tell you MMORPG authentication is hell of a lot more sophisticated than any matchmaking, do you honeslty believe that lack of dedicated servers will stop even a few of the pirates? If you think so then you are just delusional.
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MMORPG cracked ?
Care to explain....
If there's no credit card information associated to the login you use in Wow I don't really see how you can log in the game and play......
PS : and even if somehow a couple guys have found a way, there's a difference between 0.01% of the players base playing a hacked version and 50%+......
PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !
PS3-Wii gap : 20 millions and going down !
