By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Parasitic said:
ultima said:
Why is this a big deal? I'm personally against this. First of all, user-created tracks would never even come close to pre-designed tracks in the game in terms of detail and authenticity. Secondly, it's not needed, as the game will have 70 tracks to begin with. This would just lengthen development time.

Does that apply to everything in all games? All big features will lengthen development time.

 

If you stick with the standard features that every other game in that genre has, how do you expect to stand out? Why do you think KZ2 was hyped to death and still managed to get completely pushed aside by the CoD series (even before the MW2 hype was starting)?

 

The point of a track editor isn't to match the detail and authenticity of the standard tracks. The point is to mix fantasy with the realism of GT5. It's really too early to talk about it now since "track editor" can mean alot of things.

 

If GT5 has a track editor with full customizable turns/bumps/scenery/etcetc, it'll be massive. 

Yes, it's true that all big features will lengthen dev-time. However, when a game has been given several different release time frames and consequently pushed back, it really can't afford to stall any longer. For a feature like damage modelling this makes sense, but track editor is really not worth it.

As for KZ2, I don't get what you mean when you say it got completely pushed aside by CoD. If you mean sale-wise, then sales aren't an indication of quality of a game. Take Mario and Sonic at Olympic Games and Valkyria Chronicles, for example. Plus, KZ2 had many things that made it stand out in the ever-growing pool of FPS. CoD, on the other hand seems to be the victim of the case you state: it includes the standard features that every other game in the genre has (it implements them very well, mind you).

Knowing the designer of this game, the point of  a track editor, in his eyes, would be to realistically recreate tracks. GT5 doesn't need a track editor; it will still be massive.

BTW, your sig is really creepy.