Reasonable said:
Yeah, Valve have faced a real grilling, plus the strange outbursts from Gearbox, which I think has made them efensive over their position. I think Gabe made some unfortunate comments early on, reagrding how the architecture of PS3 was nothing but a pain for him and Valve (which I can understand to an extent, as Valve are sitting on a PC centric engine). Since then, and particularly as PS3 install base has grown, the question of 'why not?' has grown in urgency with media. I think they should simply say our engine doesn't support PS3 well enough, we have no plans to spend the money to correct that right now, nor do we have the desire, our primary focus is PC with 360 as an profitable side line, and that's the end of it. |
Without a doubt...the gaming industry is a wasteland at this point...look at nearly every publishers reporting a loss...some very massive like EA today, and Activision-Blizzard being one of the few exceptions (for whatever reason). I think it's absolutely crazy to have Valve invest tons of resources into a platform that will not deliver a higher ROI then they are already getting from the PC/360. Sure, they might make money, but the question is one of ROI...You fully understand this, at least based on your posting history, but so many others on this site don't. If Valve makes $0.25 on every dollar invested in the PC/360...and they would only get $0.15 on extending to the PS3...what sense does it make to invest limited resouces to expand to that system? Why not just make 2 PC/360 games a year and get better return on your dollar?








