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With MAG and possibly Resistance 3 both coming out in 2010, I'd like to see GG take their time and release Killzone 3 Fall 2011.  The late September slot that the Halo series has occupied in 2007 with Halo 3, this year with ODST, and next year with Halo: Reach will be open in 2011 since there won't be another Halo title that year.  Releasing it in September will also give it a 1.5-2 month lead on the inevitable MW2 sequel which will likely drop November 2011.  

Here are some things that I'd like to see in the KZ3 multiplayer:

-Party system and matchmaking
-At least 12 maps at launch, maybe include some touched up KZ2 maps.  Also would like to see less symmetry with the maps, more variation in settings, and please no more DLC packs with only 2 maps.  
-More weapons and no rocket launcher or grenade launcher as a primary weapon.  At the very least i'd lke to see more SMG's, different grenade types, and maybe a second sniper rifle.
-Customizable weapon attachments and upgrades
-More badges per loadout.  I'd like to see 2 primary badges per loadout, each with an unlockable secondary badge.  
-Change the controls.  I think there could be a happy medium between the KZ2 controls and the so called "COD" controls.  They will need to find a way to not piss off the hardcore KZ2 fans while also making the game more accessible to the masses.  The controls were one of the main reasons (along with a lackluster ad campaign) why KZ2 failed to reach COD/Gears level sales.
-Add co-op.  Whether its a survival mode (a la horde or firefight), co-op missions like in uncharted 2 or mw2, straight up co-op campaign like halo 3 or gears of war, or a combination of all types, it is clear that co-op is now an expected feature in a triple A shooter.