Impulsivity said:
Thats what they get for trying to make a quality hardcore game for the Wii (that doesn't star Samus). The Wii is just not a platform for making good games that aren't published by Nintendo. It is a platform for 1st party games and mini game collections mixed with some WTF games (like party babiez, my poniez 2 ect). If they had put the money into the PS3/360/PC they'd have another 2 million seller instead of a under 100k dud. They could have spent 1/10th the dead space budget on a game called "circus games" which involves using the balance board to stay on a rolling ball under the big top and using the wiimote to whip your tiger into shape. Guaranteed 3 million seller. |
Yes, EA were fools for thinking that the mature rail shooter could ever succeed on the Wii.
They should have made that circus game, because that stuff is always a guaranteed hit.
Oddly enough, Dead Space: Extraction has as much in common with the titles I link in the second sentence as the ones I link in the first. The games in the second sentence are all flopping because their market is saturated. The ideas are old, done several times over without anything new enough to excite the market into making another buy. Majesco and Hudson have been beaten to the punch several times over, just like Visceral was beaten to the idea of a mature rail shooter on the Wii thrice over.
Wii gamers are about as interested in Dead Space: Extraction as they are in Deca Sports 2.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







