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Yeah, I've seen this with Burnout Paradise. This game looks even more intrusive.

Letting consumers know that you've got extra content for sale is obviously necessary, but designing a game in such a way that it gets thrown in your face repeatedly is a big turnoff, and makes me disinclined to participate in your revenue stream EA.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.