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@Selnor

I know that you didn't bring FM3 into the thread, that was a direct reply to libelulle ;)

Well, about the physics part, I think that PD are really upping their "game", if the old TGS is anything to go by. There's already barrier and tyre-barrier physics that move and disform as you hit them, something I haven't seen before in any game. I know that the physics on 360hz are really worth it, since as you say, makes all the difference on the "feeling" of the road.
This is a case of waiting for what GT5 will have to offer.

About the nurb glitch, i'll post the pic one I get a Gold subscription ;) I have tons of pics to upload, not only that bad one, I also have tons of really awesome pics ;)



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"