I think the perceived demand for Japanese games on the Xbox 360 in North America is underrated. In NA sales, SF4 sold more on 360 (0.81m vs 0.76m), RE5 sold more on 360 (1.45m vs 0.99m) and DMC4 sold more on 360 (0.75m vs 0.51m). There may be more Japanese multiplats that I'm overlooking that fit this pattern but I really don't feel like searching. lol. And yet the PS fanboys had the audacity to rage when DMC4 went multi-plat, saying that the fanbase was all on PS. lol. Also keep in mind that the best selling hd jrpg this gen to date is a Xbox 360 exclusive (Lost Odyssey).
With the $299 PS3 slim momentum, even if it may slow down by spring, I think FF13 will sell more on PS3 BUT the sales for the 360 version are going to be bigger than people would assume. I don't think the gap will be large in North America. Final Fantasy 13 doesn't have the control issue like Tekken 6 and Blazblue (most fighting game fans prefer Dualshock D-Pads to 360 Analogs. Do you really need a Dualshock D-Pad to navigate menus in FF13? No. Navigating menus in Lost Odyssey wasn`t a problem at all.) and it is probably one of the more MAINSTREAM'D Japanese games out there on the PS360. Out of all the Japanese games on the 360, this would be one of the more appealing ones to the mainstream 360 gamer. FF13 will sell well on the 360.
To automatically think, "360 fans don't buy jrpgs and Japanese games, they only like shooters. lulz" is absurd and even though the figures consistently debunk this myth, you can't stop hearing this myth being told over and over again. The Xbox 360 just can't get the respect it deserves from Japanocentric fanboys who have this idea that "Japan = superior, American console = inferior". They came a long way when it comes to the Japanese software front but they aren't going to get respect from those who feel that saying favorable things about an American console loses them e-cred in their e-social circle.







