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Kasz216 said:
Avarice28 said:
 

So what you are saying is the 360 runs upgraded xbox 1 games as well?  See the logic makes no sense, I owned both of the previous generation consoles....and there is nothing out on both of them that looks anything or runs anything like last gen games.  If this is in regards to valve, yes you are correct; left for dead looks alot better on pc then on the 360; the orange box for consoles are just ports from the xbox version of half life 2, so in this you are correct.  But it ends there with valve, every other game developer seems to live and develop in this generation of consoles without exception.

Yes.  I am saying that... 360 does run upgraded Xbox 1 games.

graphics do nothing as far as "next generation" goes.

I have to disagree... to a certain extent. Graphics, compounded with quality sound, more voice overs can greatly aid in immersing the player. That's not to say that it is necessary by any means, but to say it does nothing would be a gross oversight.

Take a game like Uncharted for example. Imagine controlling Drake as he is scalling a train that is half hanging over a cliff. When the seat that you had just jumped to, and had been hanging on, suddenly began to come loose from its bearings. You can see the panic in Drake's face. Not that you couldn't on the PS2 or the Gamecube, but I'm sure you would agree that you can get a much better sense of what his expressions (if done well, that is) are telling than what they would on weaker hardware. I would argue, graphics can help to convey that panic, at the very least, differently than what a PS2 iteration of the same game would have.

Perhaps the amount of detail they can put into the damage that had been done can better convey the viciousness of the crash, creating atmosphere. Surely a you'd get a higher sense of urgency being in a train that seems nearly totally wrecked with glass all over the place, walls torn, chairs mangled, floors portruded, blood all over your hands, rips on your clothes (etc, etc) as opposed to one that simply has a few of those things - and in much lesser quantity and quality.

I do realize much of what I'm saying is how the amount of what can be put into an area can greatly affect the immersion of a game. However, if the blood on your hands looks a bit more realistc and that portruding floor seems more believable and you can see even the stuffing coming through the material in the chairs, the game becomes even more immersive - to some, I'm sure (also... I'm not saying all of these features are present in Uncharted 2).

 

I acknowledge that, to some, graphics play but only a little role in what should make a proper 'next generation' game but, like you, I too think that something like controls plays a bigger part. But that's far from saying that 'graphics do nothing as far as next generation goes.' Sure, I think Wii Sports is the more progressive game when compared to Uncharted 2 but I still think the Uncharted 2's out there are progressive in their own way, assuming they're done skillfully. The same can be said for Wii Sports... had it been done poorly, it would hardly have been considered the progressive game it is today. At least I think so.

Edit: Sorry for the long (and late - I just looked at the date of this post) reply... it's moreso just directed at the several people I've heard say this the past few weeks.