JaggedSac said:
I agree. More than 16 and things are more likely to get chaotic and unorganized, unless you are in a clan match, and especially in a game like CoD where the maps are not really open, and there isn't any squad based support(aka, Battlefield). Tribes, Battlefield, UT2004(for some modes), those games need large numbers of players to fill up the battlefields and not seem empty. They were designed for large numbers. People seem to forget that having more players does not make a game better. In fact, that is just silly. Pong would be much better with 30 people playing at once. ZOMG. Player count should revolve around a game's design, not a platform's capabilities. |
Yep pretty much all this. I have played games on the PC multiplayer for years but I have never liked using servers. Having a server for ventrillo is a PITA enough for me. I don't care about latency, I don't care about coming to a specific server and playing the people there. All I want to do is hit that quick search button and find a game in under 30s.
Tease.








