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ClaudeLv250 said:
Garcian Smith said:
Atlus? On MY 360??

Seriously, this is excellent news. Atlus seems to love to tinker with the console RPG genre, such that everything they put out is at least a little off-the-wall. (Unlike a certain nameless developer whose name begins with S and ends with x, who seems content to shovel out generic menu-based crap ever since a certain game of theirs became a megahit back in the Playstation 1 days...)

At any rate, even if an Atlus game isn't perfect, it's usually guaranteed to be entertaining, at the very least. Here's hoping that these games come out well - and make it Stateside. (Which I'd imagine they will, as Atlus USA is growing as a publisher.)

That might make sense if Atlus actually made half of those games. I don't really understand how people can go berserk on SE for putting out a successful series but hugging Atlus for not making any of its own.

That said people shouldn't get too giddy, this isn't the "360 RPG explosion" that's being touted in this thread. Like I said before, Atlus didn't make these games, they were made (and released) by other Japanese developers, the localization is the beggining and end of Atlus's influence. These games have been out in Japan. In the case of Spectral Force 3, that came out in 2006. So Atlus "support" revolves around how many smaller Japanese developers keep putting out games like this so they can bring them over. If they stop, then so does Atlus's "support."


 Actually, Atlus' in-house development studio makes the Shin Megami Tensei games and their spinoffs (Persona, Maken X). They've also created several other IPs, though few of them have made it across the Pacific. Kartia on the PS1 is a good example of a quality title that has.

And even if Atlus USA does a lot of publishing work for other development houses' titles, they should still be commended for doing a damn good job of it. From the PS2 generation onward, they've done excellent translations and hired quality voicework on niche Japanese games that would have never made it outside of their native country otherwise.

And besides, when was the last time that S-E did anything innovative anyway? No, FF12's "this game can play itself" system doesn't count.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom