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@ Ironman

The two are very differant. Sony figured that brand name and more technical features would sell the machine...it failed.


I think one reason why the PS3 sells so well at this point is because people do have faith in the brand and first party developers.

With regard to the PS3 feature set, they set good standards because it made sense when looking at the long run. For example the PS3 had HDMI from the start, it was added to the 360 later on, would it really have been bad to allow every 360 user to connect their HDTV through a HDMI cable for better quality / comfort?

Most developers complained about the lack of space available on a 6.8 GB XBox 360 disc. If the 360 had more storage multiplatform and 360 exclusives would surely have seen a big benefit.

Many developers have also spoken out that they would have wished all 360s to have come with a default harddrive to take advantage of.

Technically the PS3 is just far more geared towards a long term future than the 360 was. Entry pricing has become less of an issue and 1st parties are really showing off what the technology can do. I think the high specs, extra features, etc are becoming more and more selling points.

Once again qauntity doe NOT = quality.


I prefer quality. If everyone is watching the Bold & the Beautiful or Jerry Springer, still I won't.

No, Bluray was not logical


Looking at Sony's businesses (HDTVs, surround audio sets, Blu-Ray business, etc), the PS2 with its at the time new DVD format, higher capacity demands for HD consoles, I think it clearly was.

MS lost money on the origional Xbox because they were not trying to make money, they were trying to gain recognition and setting themselves up to reap the rewards this gen.


Microsoft already had recognition, I was a PC gamer last gen using just Windows (meh...). They bought various quality developers, including Mac games developer Bungie in 2000.

I think with the 360 Microsoft lost a lot of its reputation by keeping many of their games off Windows. PC/Mac gamers had to buy unreliable failure prone consoles to play sequals to popular Microsoft published games (like Halo 3, Gears 2 and Fable 2) and to add injury to insult, now even have to pay for subscriptions to just play online and be content with graphically subpar versions compared to what they were used to.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales