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letsdance said:
it'd be pointless to go to the 360. It'll sell the most in Japan where the ps3 sold 8k first day.... with 3 times the users and people tend to buy ps3 versions of multiplat we are looking at under 3k sales first day... whats the point? Include that late ports tend to not sell as well... I'd be surprised if it broke 1.5k

It'd make a more attractive western pickup if it was multiplatform, and it sounds like it'd be little work given the game already runs on 360 supported middleware (and was originally made by only around 20 guys).  Bottom line, if you add a 360 version here, you're tripling your potential audience to sell to.  It just makes sense.

I can see the (unannounced) US publisher asking for it, especially if it's Atlus who's made similar moves in the past (Baroque PS2/Wii, Donkapon Kingdom PS2/Wii, Shiren the Wanderer Wii/PSP?).  Really, I'm wondering why a US publisher wouldn't prefer a multiplatform release?