By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Xelloss said:
Procrastinato said:
I stand by my claim that MW2 will be less laggy for "everyday" CoD players, even if the few clan players have a slightly more laggy experience. Since it'll be the same for all parties, it shouldn't be a big deal.

The whining is unwarranted.

Eh.... No....

 

 Sorry man, you are way off base here. Plus peer to peer is a proper description of MW2 system, though one peer will indeed be running whats known in the vernacular as a listen server, it is still basically a peer 2 peer connection because peer in this case refers to the fact that it will always be a retail end-user running the listen server from his home machine. Terms have different meanings in different context, this is why a dictionary will have multiple entries for the same word. Such is the case here, it is not us who fail to realize the "networking" definition of p2p is, it is you who fail to understand the context.

 Secondly, why on earth would you claim MW2 would be less laggy for "everyday" players? Do you come from some alternate universe where people typically have OC-48 fiber optic connections to mae.east in their home or something? Not a bad place to hail from I suppose, lots of us in this universe are still stuck on shitty DSL or cable with 512kbit/s uploads or less. Even for people with 2mbit/up connections, once you start getting close to a full game, everyones latency will start spiking through the roof because many home connections start suffering frm increased latency once the upload passes 50% capacity. For some it starts at 25% of capacity.

  Go play GTA4 multiplayer on PC, then come back and tell me listen servers from home machines are any good heh. 

 

 The MW2 model is NOT better, in any way, shape , or form.... and I dispute your assertation that "hardcore" players are the ones who suffer and are complaining the most. This hurts the casual player the most, making it much more random on whether you find a good game with good people... and when you do finally luck out and find a good playing environment.... you cant somply return to the same spot tomorrow... you have to play host-finding-roulette every single time you connect.

 Fun. And casual-friendly...... (or not?).

 I am going to LMAO when IW official MW2 forums start lighting up at launch with complaints about lag, and complaints about the current host getting pissed and instead of ragequitting just fire up a fat torrent and lag everyone to death while they walk around and 0 ping.

 

 

You have a fascinatingly pieced-together concept of how these systems work.