| heruamon said: First off, here's my official response to Pitchford's continuing war against Valve: Your Amazon sale is official! As for the lack of support for the PS3 by Valve....can somebody explain to me WHY every developer must support all platforms. Because, then they will need to explain to me why Insomniac isn't developing for the 360...if it is simply a matter of sales, any developer making a FPS exclusive to the PS3 would be absolutely crazy! The PC and 360 are far superior choices from a sales perspective. Why do Japanese developers make games exclusive to the PS3, when they would chart well on the 360...as DMC4 and other illustrated? Valve is in a comfortable position, and they are staffed at a level they are happy with, and they have a nice platform in Steam to sell PC titles. They are fairly independent, and they are banking, since they can afford to pitch $25 million to promote a game that was already going to sell very well. I've NO IDEA why another developer would comment on another one's business strategy...it's unprofessional, and smacks of jealously, in light of his past comments. Pitchford's comments equal an epic FAIL...especially in light of how Borderland is performing on the 360, as compared to the PS3! |
I am surprised no one in this thread pointed this out yet. It`s interesting to see the Pitchford bash Valve for ignoring the PS3 when Borderlands sales on the PS3 are atrocious. I don`t know how much 2K Games invested in the PS3 version`s development but you have to wonder if they are going to lose money on the PS3 version if sales don`t improve in the future.
As for Insomniac, they have a sugar daddy to publish games for them (Sony) so this is why they aren`t in a rush to develop for the 360 or Wii yet.
But it is true that it is mind boggling to see some Japanese developers still pass up multi-plat development. It makes no financial sense whatsoever to keep Final Fantasy Versus XIII PS3 exclusive. Even if Sony moneyhatted them, what`s stopping them from porting to the 360 a year later to make even more money just like they did with SO4 (in reverse)? Even for small Japanese devs, it`s not worth it to go PS3-only considering how expensive it is to create a HD game and considering that Japanese games sell reasonably well on the 360. Are you really going to recoup the costs of HD development if you are only selling 200,000 copies worldwide? HD development ain`t cheap. Even if they are on the low budget end HD-wise. But then again, look at all those Japanese RPGs on the Sega CD instead of the SNES. I wouldn`t be surprised if those lost a ton of money. Things just don`t make sense sometimes. That`s just how it is.







