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Kantor said:
Onyxmeth said:
Kantor said:
Lord Flashheart said:

Sure excellence doesn't always sell but it does at times.
Even niche, look at guitar hero when it came out.
But console owners have wanted a playable RTS for years so it had to in its favour. If it had been a new IP it would have sold due to the revolutionary controls.

Though I suspect you won't contemplate the notion it could sell without halo.

The regular comment proves it. It was more than a regular RTS and quality is never irrelevant. For niche it's essential so I don't quite understand that part.

 

You haven't played it either or you'd know that.

I have played it. Very good, for a console RTS. No Age of Empires, for obvious reasons.

Now, think. Imagine you are a casual gamer, who is a fan of Halo and FPS. You see a game named... Planet Wars, and it's a strategy game. Would you really buy this?

Now, think. Imagine you are a casual gamer, who is a fan of Mario and platformers. You see a game named...Super Mario Kart, and it's a racing game. Would you really buy this?

My answer: No. This seems like a recipe for disaster.

Super Mario Kart? Yes. Super Kart? No.

You're taking what I say to extremes. All I am saying is that Halo Wars would not have sold as well as it did without the Halo branding!

I can point you to some FPS on 360 better than Halo 3 that didn't sell as much: CoD4 and BioShock come to mind.

 

To be honest, I'm not sure I ever had a point. I just had an itch to play word transfer games with you.

I think it was a good decision to brand the game under Halo considering how niche the genre is. That's how a game like Mario Kart becomes what it is. Maybe one day RTS become a hot commodity on consoles and it's Halo Wars that was the kickoff. I don't think much of Natal in the long term, but imagine Halo Wars 2 played through the Natal. Sounds enticing.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.