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Cueil said:
CGI-Quality said:

@ Bubbles

Actually I think the quality difference between the two played a bigger role in how sales went there. The 360 version was vastly superior.


That's the cost Sony pays for having a retarded asinine look at CPU architecture

Also developing for the PC/Xbox 360 seams to be vastly more profitable than developing for PC/PS360... at least that's how Valve seems to look at it... and they usually are not far from the mark... they've been independent for a while and they led the digital distribution era

yeah but the question is, are they sabotaging games to make sure they are more profitable?

It's been the case every time from valve and a couple others. But there are also devs that have been very capable and have called others lazy devs.