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CGI-Quality said:

@ Bubbles

Actually I think the quality difference between the two played a bigger role in how sales went there. The 360 version was vastly superior.


That's the cost Sony pays for having a retarded asinine look at CPU architecture

Also developing for the PC/Xbox 360 seams to be vastly more profitable than developing for PC/PS360... at least that's how Valve seems to look at it... and they usually are not far from the mark... they've been independent for a while and they led the digital distribution era