JaggedSac on 06 November 2009
| shio said: I called it. I knew that if a big game like MW2 had removed dedicated servers, more developers would follow that decision. It's a good thing that MW2 is failing everywhere in sales. Fight the good fight, sign the petition against the removal of dedicated servers in MW2: http://www.petitiononline.com/mod_perl/signed.cgi?dedis4mw |
So you are saying IW's decision was known to id long enough in advance for id to create the infrastructure and coding necessary for this to work. That it wasn't in id's game design the entire time?







