Congratulations to Naughty Dog.
Though Uncharted 2 heavily borrows from the best in the industry and doesn't do much (if at all) original itself, it certainly doesn't feel that way when you play this game (which I can't say the same for Uncharted 1).
What naughty dog has done was make a game that is entirely their own. A truly great game either innovates or does a very good job at copying others and making it look like it doesn't. Uncharted 2 falls into the second category, but that isn't a bad thing or a negative comment against it.
I think it was Gametrailers that said that it was a salute to the last 10 years of gaming, and I couldn't agree more. This game isn't going to push the industry forward, but it was a nice chance to see how far we've come. There are some scenes in this game that are truly cinematic and it would not have been out of place in a hollywood movie masterpiece.
Games have been trying to push to be a viable art form/medium for all these years (even in the 2D sprite era) and I think that this game is a good signpost of how far we've come, there are some truly jaw dropping moments in this game and graphics don't have much to do with that. This is one of those games that makes me appreciate how difficult it must have been to convey such grand scale with 2D Sprites, if this game can do it this well and this is one of the few times I recall having seen it of this standard in 3D.
I haven't even begun to mention the game itself yet and I've already gone longer than the average post. The game isn't perfect, far from it. There are some down right crappy moments (platforming for one). And this game won't go down as one of my all time favourites. But like I said before, this game is amazing for the fact that it is a sign of how far we've come. This game, like Ocarina of Time, like Super Mario Galaxy, Like Final Fantasy "insert you favourite number here", like Grand Theft Auto "Insert favourite one", Like Half-Life, Like Super Mario 64, isn't perfect, None of these games are. But what they all have in common is that they've got this undeniable charm about them, something special that makes you forget that your playing a video game. I call it (and I have quite a few times in recent posts) having a "soul". I'm not sure what it is about Uncharted 2, but my guess is the story of Nathan Drake and how he went from being a shallow bounty hunter in Uncharted 1 to being a character with a moral conscience in the second game. It's really compelling stuff.
and for that, I honestly believe that it deserves all the review scores it's gotten up till now, even though on a purely objective scale (factoring in the shotty platforming and certain design choices) it probably wouldn't/shouldn't have gotten so high.







