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Unless you sit really close to your tv, or have a massive tv (40" +) the detail in HD is hardly noticeable.

It's a bit different for PCs because typically the user is sitting a lot closer to the screen and can discern the finer detail (not that it's important for games, as it's not, but only that it's noticeable)

the only real advantage might be aliasing artefacts are less evident than at the standard definitions, and you might notice that several games in that list use lower resolutions in combination with Anti-Aliasing... presumably it's easier to AA a low res output than render that output at the higher res (w/o AA).