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Reasonable said:
huaxiong90 said:
themanwithnoname said:
CGI-Quality said:
tuscaniman said:
You disagree with their fight for Japan and aggressive ads?

My apologies, I thought your original post said what business decisions do you AGREE with.

Well, the answer to disagree: I don't like how they pushed for games to be multiplatform. I also don't like that their minds seemed hell bent on taking out the competition. Other than that, I don't have any major problems with them.

What don't you like about that? I mean I miss when we used to have a ton more exclusives too, but you can't deny that's part of the reason why the 360 has been successful.

Multiplatform development in general limits a game's potential. Smart from a business perspective, but it screws gamers over.

See, maybe it's just because I come from PC background to consoles, but I just don't get all the exclusive love/hate.  On PC there was no such thing as an exclusive, just maybe HW requirements (I suppose in a weird way you could look at IW not supporting Wii in the same way, but I digress) and I don't see how multi 'screws' gamers over.

I just don't know why people pine for exclusives - to me it's like someone wishing that DVDs only played on Panasonic players, not Samsung.  The 360 and the PS3 are simply a bunch of electronic components that, thank goodness, are pretty similar so games can be played pretty much the same on each, making them more of a commodity (and therefore under pressure to be cheaper).

 

Well, I just think it's better to announce for two platforms from the start rather than do it halfway through development when the point is to take advantage of the strengths of a certain console. FFXIII, for example, had some compromises due to the multiplat move.

 

http://xbox360.qj.net/Contrary-to-what-Square-Enix-would-have-us-believe-FFXIII-PS3-IS-compromised/pg/49/aid/134299



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!