| MetalGearSolid_4ever said: @selnor Whatever man. Some tech geeks just wrote up an article showing how GT5P looks better than Forza 3.. This thread wasn't about physics, it was about the graphics of both games. by the way, even though Forza 3 is 360Hz or 120Hz, it wouldn't matter for graphics since as I know physics aren't a part of the graphics card.. LOL ![]() |
Do you understand anyhting about how it all works? I dont profess to know everything, but this is fairly obvious. Almost all great graphics games have the CPU help out the GPU for graphics. My point was for FM3 they couldnt do that because they needed the CPU to do the wealth of calculations for the rest of the game. If you take the physics simulation down by more than half to GT5P level, that frees up alot of resources of the CPU. Obviously that means they could have had a higher res, more cars etc. When looking at tech of a game, certainly a sim you have to consider everything. Also is it more impressive that they achieved the level they did with all considered? When playing each yes GT5P is in a higher res and a more real coulor pallette, but it's obvious GT5P is bland in comparison and much less real in the physics department.
A tech achievement is what the console is doing as a whole. Becasue resources have to be shared.








