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numonex said:
4 or 5 years since first announcement of Gran Turismo 5 and finally being released in 2010. Similar story to Killzone 2 which also took 4 years from being announced and finally released 4 years later in 2009.

Gran Turismo 5 development costs $60 million. Staggering costs involved in producing games - no wonder game studios are going out of business. Only the big named franchises survive. The costs for game development are expected to continue rising over time due to inflation.

A new game sells for $60 on average. Assuming $20 to $30 profit is made from the sale of every game unit sold when the costs involved are deducted. 2 to 3 million copies of Gran Turismo 5 would have be sold to break even.

GT5P, which is a partial version of GT5, already sold 3.7 mil, inclusive of much more profitable DD copies.

So basically... you agree that GT5 will be profitable from the very first sale?