Slimebeast said:
250 team members each is associated with a $100,000 cost = $25 mill per year. 5 years x $25mill =$125 mill It takes too long to xplain how and why devs give lowballed dev budgets to media and the evidence of the numbers being too small in general, but i've written about it before. |
typical game development starts with a small team and only increases in size a lot the last year when testing gets started....
I think for a game like MGS4 they added over 100 people the last year...
So they for sure didn't have 250 people working on it the full 5 years..( not even GTA4 had 250 peoples working for 5 years even if they may have had more ppls than 250 the last 6 months).
On top of that the cost of a QA guy is about half or less than the cost of a developer ( doing game QA barely pays the bills except fpr those few QA specialist each company retains full time).








