Onyxmeth said:
A 1-5 works perfectly, because to differentiate between what's better or worse out of multiple titles of the same score, you READ THE REVIEW. That is what has gone horribly wrong with scoring games out of 100. It forces reviewers to think too hard about the numbers, which encourages inflation. They'll remember a title they gave a 91 to in graphics and realize this title is better so they give it a 93, so on and so forth. Giving a vague number allows the reviewer to use the numbering system as a generalization of their feelings towards the game, and not a scientific formula that needs to be examined to it's minute decimals. You're effectively agreeing with the current trend that the review systems continue to go up because the quality of gaming is going up. That's fine and all. However, as games progressively get "better" I hope you enjoy picking apart the average games that get a 90, from the good games that get a 92, to the great games that get a 95, to the excellent games that get a 97, to the classic games that all get 100. That's where we're heading. |
A 1-5 rating system is horribly limiting, the same as a 1-10 system. You'll encounter the same exact fan outcry as you see today, but compounded because various games keep getting '3's while others get '4's. And then only one game a year gets a '5' (lol GTAIV).
I would agree that sites should drop the rating system. But they won't, because its what brings the majority of their readers back. Our very forum being spammed with 'IGN gives [X] a [X.X]'!!!! is testament to this. Probably 25% of people read the actual review and probably less than that actually take context from it. And from what I've been reading on these review sites, it kind of looks like that's what they count on.











