Like I said, Selnor, let's agree to disagree.
I believe that for a racing game a higher res, better AA on the cars, better lighting and particle effects and transparency with more cars and simplified off track objects is a better rendering engine.
You believe a lower resolution, more jaggies on the cars, less cars, better off track objects, better motion blur, more detailed sky and less realistic lighting is a better rendering engine for a racing game.
We both seem to think it's a really good game, so no sweat.
Try to be reasonable... its easier than you think...