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Like I said, Selnor, let's agree to disagree.

I believe that for a racing game a higher res, better AA on the cars, better lighting and particle effects and transparency with more cars and simplified off track objects is a better rendering engine.

You believe a lower resolution, more jaggies on the cars, less cars, better off track objects, better motion blur, more detailed sky and less realistic lighting is a better rendering engine for a racing game.

We both seem to think it's a really good game, so no sweat.



Try to be reasonable... its easier than you think...