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New Puzzle Game Features Moby, Proceeds Go To Charity

Founded in 2007, publishers OneBigGame have this week unveiled their first game: a puzzler featuring big-name music acts, with proceeds from the title's sales going towards some big-name charity groups.

The game's called Chime (out "soon" for 360 and PC), and was developed by British studio Zoe Mode. Lumines fans should feel right at home looking at the clip below, as should fans of artists like Moby and Philip Glass, whose works the game features.

OneBigGame's goal is to raise money and awareness for charitable causes, specifically Save the Children (a group assisting impoverished children) and the Starlight Childrens Foundation (the guys granting wishes for sick kids). To this end, Zoe Mode did the game for free, cutting out any development costs, which was awful nice of them.

Shine is just the first of many upcoming games to be published by OBG, with secret, future titles being worked on by people like Masaya Matsuura (PaRappa), Dave Perry (Earthworm Jim) and Charles Cecil (Broken Sword).



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick