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fadetoone said:

Yeah, that new list is cool, I have the second highest difficulty rating in the top 20 :)

I would actually suggest lowering the difficulty ratings on some games based on the number of people who get it... maybe retroactively as we see a bunch come in... Demon's Souls already has 4 people, so that strikes me as not as difficult as I thought it would be... no offense to the people that have it, but it's been out less than a month!

3 of the 4 people that have demon's souls plat got it on the Asiatic version. I think I'm the only plat holder on the US version that was released in October.( 2 of them had it before it was released in the US and Lafiel posted on the Demon's souls thread he's been working on the Asiatic version since the start of September).

Otherwise I don't think the plat is necessary hard nor easy.

It seems in line with Disgea plat which is 4 stars too. For reference the plat took me 135 hours...

Main issue with Demon's Souls is 80% of the people that pick up the game will stop in frustration after 3 hours and never ever go back to it...( I have had bouts of 5 hours at the start where I made absolutly no progress and actually ended my session worse than I started)

 

Otherwise if you really want to gauge the difficulty of a plat the best way is to see what percentage of the people that have a trophy for said game actually have the plat.( ps3 trophycard had that information but hasn't been updated in 2 months).

 

PS : I think I was in the top 25 in the world to get Demon Souls plat on the US version. The game actually tracks the 10 players with the most trophies and the 10th guy got his plat a few days before me...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !