| .jayderyu said: Snicker, LOLOLOLOLOLOL ROFL. Good FN Lord. WOTC and 100% of the RPG consumer market are MORONS. This is an industry that's eating self to DEATH. This is the exact industry where Nintendo year on end shows where consumers drift away. This is the exact industry where BOS talks about a industry that's going to die. So lately(and I have been watching) WotC is trying bad idea after bad idea. This is the company that thought you can take OpenRPG and charge $10 a month for a D&D version. This is a company where Magic has upstreamed to the point where it's not as profitable as it once was. This is a company where they think they can take a working(but personaly sucky game) D&D and turn it into WoW by copying the WoW MMO structure. A company with MTG which caused MASSIVE disruption. TSR marketing admited to making Spell Fire to DISRUPT and stop the MTG game. WotC founded success with D&D 3.x by disrupting the current RPG industry by it's Open Gaming License. Now years later WotC is stumbling constantly over themselves trying to spark the spark. Only to end up screwing up constantly. WotC however is like Sony of the PS2 era, but the industry is in decline and no one is smart enough to pull a Nintendo to bring in new consumers. This news is funny. |
1) Magic the Gathering lost a lot of its momentum due to large entrants in the market place like Pokemon and Yu Gi Oh which had massive exposure thanks to their anime counterparts as well as a bunch of start-up CCGs (some of which now have their own Saturday morning cartoons too). Your Sony comparison is almost right on with MtG because while MtG was capturing the existing market, these new CCG's were taking in the children and the upcoming market.
2) WotC's success wasn't with 3.x, it was with the d20 which has been adopted for a lot of different games. Honestly the best things to ever see print in the last D&D era were Unearthed Arcana, Tome of Magic, and Tome of Battle (which heavily resembles D&D 4.0). They weren't great because of d20 though, they were great because they changed the nature of the game in a direction that 4.0 has since taken. I like 3.5 but when Tome of Battle came out I knew they had just stumbled onto something that was better in just about every way.
3) Don't compare WotC to TSR. TSR failed because it spent months and months printing shit no one wanted. If anything WotC is the opposite of TSR. WotC is actually trying to find out what people want. It's trying experiments with this and that unlike TSR who for those last years had its head so far up its arse it could eat lunch a second time.







