Yeah, everything I've seen indicates this isn't the best port in the world, although to be fair all the evidence suggests that porting 360 specific code to PS3 isn't something you want to be doing anyway.
I really don't understand why a game developed for one console specifically isn't just made an exclusive vs a weak port - alternatively if you really want to go multi-platform then don't code specifically for one console, either code for both or go the route of coding for PS3 then porting (as the evidence suggests you get far better results porting PS3 code to 360 than vice versa).
Try to be reasonable... its easier than you think...







