@KylieDog
I agree, while FFX had the sphere grid system, you were basically stuck with "classes" until pretty much afterwards Yunalesca's demise. In FFXII wasn't that linear, and you could actually assign any role you wanted to your characters, from the start. The main drawback was that some characters started closer in the License Board to specific "classes" than others.
I would like to have a true Job system like it was implemented on FFII and FFV with each character starting on equal grounds in terms of stats development and skills development on that new Crystalium Growth System.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"







