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shio said:

I've been reading your posts in this thread, and I must say that you are completely ignorant about PC gaming and PC games.

I threw out an estimate regarding sales, and granted the timing of the sales was more based on console sales as I don't generally track PC sales. However I don't believe you've actually read most of my posts, as most of my comments have been posts on piracy - not the games themselves.

Starcraft sold only 1.5 million in it's first year, less than 15% of it's total sales. It must've sold even less in it's second and third years. Starcraft probably sold about 4 million in it's first 3 years, only a third of it's lifetime sales. Between May 2007 and February 2009 it sold another million units, which is even more amazing considering it wasn't even sold in DD services. So, a decade old game sold 1 million copies recently, in less than 2 years (21 months to be exact).

You are way off.

All I said was "chances are" the sales were primarily in the first 3 years. Yes, SC was an epic phenomenon with incredible legs - and while PC games generally have longer legs than console games, you can't say that legs anywhere near those of SC are standard.

PC games are defined by huge legs, it seems you don't even know that. Let me show you another example, Sins of a Solar Empire, which released February 2008:
- Sold 200k in it's first month.
- Reached 500k in 7 months, September 2008.
- As of now it has almost 1 million sales.

Sins of a Solar Empire WILL keep selling for years, and it could even reach 2 millions sales, which is amazing for a game that had a budget less than $1 million.

PC games have about 50 long legs each. Get it thru your skull.

Yes, thank you, you've showed two examples, both with incredibly devoted fan bases and raved about by critics. The same could be said for some console games (i.e.) Halo:CE. Aside from which, I'm not sure how this contradicts my point at all? I believe the point I made was that PC games with long legs don't necessarily get pirated at the same rates that they sell, because pirates have no advantage of late adoption.