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bdbdbd said:
Thanks for the laughs kwaad. LMAO Nintendo has made 2 consoles, which are targeted (also) for the non-gaming audience and they have to make games for this broad group of customers. This is total opposite for M$:s strategy of making only FPS:s. This doesn't mean that you would get 100 Metroid Primes, this means wide range of different type of games, some with lower budget and some with high budget. So variation is everything between Brain Training and Zelda. Did they give any time period for those games? In 2 years? 5 years? Anyway, the thinking, what Iwata brought to Nintendo, was that they shouldn't do everything by themselves, a lot of these games propably 2nd party or otherwise developed in co-operation with game studios outside Nintendo.

If nintendo has games in devlopment more than 2 years out counted on that, nintendo must have 1 peson working on that game, and if they do that, that means they have an average of about 5-10 people working on each game...

Most SNES games had over 20. 

 



PSN ID: Kwaad


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