By using this site, you agree to our Privacy Policy and our Terms of Use. Close
vlad321 said:
Jereel Hunter said:

WarCraft 3 was pirated to a ridiculous degree. You seem to think because it wasn't in the top 10 in 2008 that it wasn't pirates much. (A game that released in 2003)

As I've said, more than once, WC3's amount of piracy canbe easily seen by the number of custom servers running illegal copies using it's LAN functionality. You've just decided to ignore this. Unfortunately, there aren't any published stats on this, however anyone who plays WC3 somewhere other than battle.net can see this.

Edit:

Wow, just came across Monday's Penny-Arcade, and it reminded me of this discussion. It's dead on, and applied to numerous members of this thread.

http://www.penny-arcade.com/2009/10/26/

Quoted:

As to why they want to create their own matchmaking network in the first place, the ability to make money selling maps is floated as a reason, and it makes a lot of sense - presumably they would rather make a million dollars than zero. A centralized defense against piracy is also suggested, and things tend to go downhill quick after this. It is not a mischaracterization to say that conversations with the hardcore PC community about software theft follow these tenets:

- There is no piracy.
- To the extent that piracy exists, which it doesn't, it's your fault.
- If you try to protect your game, we'll steal it as a matter of principle.

It's like, who wouldn't want to bend over backward in their service? You need to know it, because nobody else is going to tell you: you guys sound like Goddamned subway vagrants. Of course when you speak exclusively to each other, it all sounds so reasonable. It'll be reasonable when you all board the bus, and the songs you sing en route to excoriate your enemies will be forceful, but within reason; and when you douse yourself with gasoline and immolate yourself in front of the offices of Infinity Ward, one assumes this will be reasonable also.

Ok so magically it sells legally and makes sales charts, yet it doesn't make pirate charts. I'm fairly sure that means it doesn't get pirated nowhere even close to the levels which you are implying.

I am still waiting for you to, just once, read my post before responding to it. You only posted a single piracy report from bittorrent referring ONLY to 2008. And yet, that qualifies as WC3 "doesn't make piracy charts" when it was 5 years old in that year. No. Just like you won't see StarCraft at the top of piracy charts anymore, because it's 10 years old. Clearly piracy is a bigger issue for newer games. When people buy an old game it's often because they want a bargain. Pirates have no reason to wait years to steal a game, because it's the same price. Naturally piracy would taper off earlier than sales on a game with massive legs(like all blizzard titles).