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Joelcool7 said:
puffy said:
It's not 'bad' it just isn't that good.. They hyped it as awesome but it's a pretty generic run and gun shooter.

Yes I picked it up hoping for something on the lines of Halo, but I was severly dissapointed, but who can argue their just aren't that many good shooters on the Wii. To be honest I prefered the Conduit to RedSteel which sold way more copies and I prefer it to COD:WaW. The online is better then any other online game on the Wii to my knowledge but it still falls far behind any shooter online with the 360.

I might buy Grinder and Gladiator but probubly not the latter. Co-op has me interested and online again if its anything like the Conduit it'll be a superior online showing. My only question is, with sales in the 200k's is it really worth it for HVS to keep giving us exclusive Wii titles? Would it be more profitable for the studio to make the next Conduit for 360/PS3?

No, it probably wouldn't make sense for them to target the HD consoles ...

For High Voltage to "Stand Out" graphically on the HD consoles they would have to double the size of their development team, and spend twice as long developing a game, and probably not see any higher sales. Games like "Halo" seem to make people forget that only 19 of 57 FPS games released on the XBox 360 have sold over 500,000 copies.

 

 

On a side note, The Grinder may not (actually) be any more rushed than The Conduit was; and may even have more resources devoted to it for a longer time than The Conduit did. The Conduit was a side project for High Voltage while they worked on other projects that were funded by publishers, and I can't imagine that it had a full development team focused on it until Sega decided to publish it. It is entirely possible that soon after Sega began funding The Conduit, The Grinder began development with a seperate team ...

With that said, I wouldn't expect The Grinder to receive dramatically better reviews than The Conduit; but if High Voltage works on fixing some of the bigger problems from The Conduit and produces a (somewhat) more polished game it could be an average quality shooter; which is above the quality of experience of most shooters released for the Wii to date. With solid mentorship, good recruitment, and a focus on constant improvement of quality High Voltage might become a high-end developer over the next 5 years ... but that is not something to "bet" on, being that so many developers have been in the same position and fallen far short.