could someone please explain to me how Natal could be used on an FPS?
Unless, of course the new Halo is an on-rails shooter?
How on earth would you give the commands to strafe, jump, change weapons, grenade go for cover etc without a controller?
Don't get me wrong - Halo and Natal are both awesome, just I can't see them being awesome in the same package.
generally, people only have two hands, two legs, two arms and a head or two.
how could those possibly be mapped to 12 or so buttons and two directional control sticks?
can you imagine how awkward Halo 3 would be if you reduced the inputs to just 7 or so?
If I'm getting this wrong, I appologise, and please could someone explain how this would work?
Proud Sony Rear Admiral