Procrastinato said:
He's saying that many (bad) ports are done by trying to stuff all the work of the 3 X360/Xenon cores onto the 1 core of the PS3/PPU core, because its cheap/easy to do so. That's basically why older PS3 ports tended to be subpar, relative to their 360 counterparts -- they didn't even try to use most of the Cell CPU, they just used the part that was basically identical to one of the Xenon cores. |
But the single core of a PS3 is no faster than a single core of a 360?









