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According to the lead graphic programmer at ND, "a lot" of the systems currently running on the SPEs are written in C++ and they can get "much higher" performance by rewriting in assembly. They're also currently working on improving performance on the RSX.

Sauce: http://www.dagbladet.no/2009/10/14/kultur/spill/uncharted_2/playstation_3/8570358/

^In Norwegian, so it might not be much use.