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"If the Wii60 mentality spreads, then there are plenty of people who own both.  If you believe a Wii owner would be interested in a game that a 360 owner isn't then a Wii60 owner may be the answer."
 
I don't believe most Wii owners would be interested in it either, honestly.
 
Like I said, the last true sequel to the game didn't even sell that well and people didn't need to buy a new system to play it.
 
Then there's the fact that Namco and Capcom have both said that a PS360 game needs to sell 1,000,000+ units before it breaks even, let alone turns a profit. Then you have to factor in Rare's tendency to be massively over budget and never on time with anything.
 
The internet is a vocal minority. The few remaining BK fans aren't going to be enough to push sales of the game anywhere near profitability, especially when they need to throw down $400 before they can aid the cause, and looking to the 360's current installed userbase to pick up the slack would be futile at best.
 
ckmlb said:
Marvel MMO would have been a seller, based on the license alone.

 Agreed.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks