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Monkey Island coming to XBLA?

In an interview with Shacknews, Telltale Games CEO Dan Connors said long wait times between episodic content releases on XBLA are "over." When asked why the XBLA follow-up to the first Wallace & Gromit episode has taken over five months, Connors said Microsoft's second-annual Summer of Arcade promotion had kept the second episode off the virtual store shelves, allowing Telltale to develop new episodes of the series to keep release dates between episodes close. "I think our goal, going forward, is to launch on as many platforms as we can simultaneously," Connors said.

With two episodic franchises under its belt on Microsoft's downloadable service, Connors said he "would love" to see Tales of Monkey Island -- its best selling episodic franchise based on the classic adventure series -- on Microsoft's downloadable platform. "I know they had great success with Monkey Island: Special Edition. We think there's definitely an audience there and we definitely want to get the game to them." Thankfully we're able to hold our breath just as long as Guybrush Threepwood, so the wait for a possible release shouldn't be too painful.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick